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Age of Wushu Gold and Tips to fighting styles

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Age of Wushu Gold and Tips to fighting styles Empty Age of Wushu Gold and Tips to fighting styles

Post  asdfeer1 Tue Dec 10, 2013 10:55 am



Of all of the fighting styles in Age of Wushu, Shaolin Long Boxing is the one particular I hate the most. It has no counters or simple answers. Within a close-combat fight, Extended Boxing is unmatched. The only actual solution would be to run away, and within the narrow confines of a duel arena, even that choice is limited. I like [You must be registered and logged in to see this link.]. Nonetheless, I do not dislike Extended Boxing because it is the most beneficial. There has to be a "best" style, although that may be obfuscated a little with counters (which is the case for many other top-tier styles). The cause I hate it really is that it has no counterplay. Even though you realize precisely what your opponent will do subsequent with Lengthy Boxing, there are actually only a tiny handful of style-specific answers in case your opponent just follows a standard flowchart. Everyone else just loses. It really is actually that frustrating.

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What do you mean there is no counterplay?In an effort to understand why I hate it, we've to understand the idea of counterplay. It's pretty basic; it really is the concept that, if we know precisely what attack is coming next, we can counter it. If my opponent performs a lunge, I can block it and get free of charge rage meter. If my opponent feints, I can use a combo starter and [You must be registered and logged in to see this link.]. If my opponent does some other move, I in all probability have some answer in my toolkit. This really is true of virtually just about every style in the game. Even styles which have a death combo exactly where it is possible to lose 60-100% HP in a single hit have an answer simply because that single hit normally is usually countered (either it is a feint that you just should not block or even a CC-type effect you must block).

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asdfeer1

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