-=[ Braila.Bossforum.net ]=-
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Path of Exile items and the Details about Physical Harm

Go down

Path of Exile items and the Details about Physical Harm Empty Path of Exile items and the Details about Physical Harm

Post  asdfe Thu Aug 08, 2013 10:49 am



Monster damage has been globally reduced, but player HP and Power Shield passives have also had their values lowered. Physical harm nodes have had their values considerably increased. The adjust to monster damage tends to make armour much a lot more potent than before and with the HP nodes nerf and Path of Exile items, we could see a lot a lot more balanced builds that lean towards favoring armour. Some big keystones and items have also been rebalanced. Acrobatics will now halve Energy Shield and Armour as opposed to removing them. The Savant node within the witch beginning area is now known as Elemental Dominion and provides 20 Int and 20% Spell Harm. Rustic Sashes now have 12-24% Physical Harm as their implicit mod, in comparison to the old 3-5%.



To offset the impact of these alterations on current characters, a complete reset is getting provided to every person. But rather than the old technique exactly where players would login to find their entire skill tree wiped, the new system areas a single use button for players to make use of so they may review their current build and determine how to modify it accordingly and players can buy Path of Exile items. Note that in the event you allocate or refund a skill point prior to employing this reset, the solution will disappear, as this reset will not be intended for players to save forever.

http://www.gtmmo.com/Path-of-Exile-Gold.html

asdfe

Posts : 95
Join date : 2013-06-26

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum